#include "debug.h"

void debugCircleData(float *vertex, int start, int numPoints) {
    // 输出中心点
    int i = start;
    i += 3;
    for (int j=0; j<(numPoints + 1); j++) {
        i += 3;
    }
}

void debugCylinderData(float *vertex, int start, int numPoints) {
    // 输出中心点
    int i = start;
    for (int j=0; j< 2*(numPoints + 1); j++) {
        i += 3;
    }
}
